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#BioShock Infinite

Nerds Without Pants Episode 40: Irrational Pinball Fantasies

This episode is mantastic!

A wild bonus Nerds Without Pants appears! Command?

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Backloggers Anonymous System Shock 2 Part 2

Yep, it's cursed...

So you may be wondering why it's been two months since you last heard from us, and I'd be happy to tell you, but first, go ahead and play this YouTube video. Trust me.

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Bioshock Infinite Review

Infinite Praise

The wait for BioShock Infinite has been extremely long for some. I however, failed to realize the hype until I finally finished the original BioShock just a mere six months ago. Though I experienced the game late, its effects still resonated with me, and I found myself extremely excited for more. Ken Levine’s promises sounded fascinating: A living breathing world, a constant and helpful partner, and a refinement to the core BioShock action. The only question for me was “can Irrational Games pull it off?” After finishing BioShock Infinite, I can easily say… yes.

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Nerds Without Pants Episode 20: Ten

Play it loud!

It's time again for Nerds Without Pants! This week, JD joins us for a very special look at growing up in the '90s, and all the great games we experienced back then. So lace up your army boots, tie a flannel around your waist, and chug some Crystal Pepsi folks, because this episode of NWP is full of attitude and is so effing XTREME!

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Shock the Body: The Evolution of BioShock Infinite

How can you challenge a perfect, immortal machine?

Irrational has honed their gameplay to new levels with each of their releases, from System Shock 2 to the upcoming BioShock Infinite. The defining elements of Irrational’s game design started off in a much more basic form with System Shock 2. When looking back at the success of that first game and its initially groundbreaking fighting mechanics, it becomes a little difficult to watch and replay today, considering how far Irrational games has come. However, the once simplistic mechanics from System Shock 2 has evolved into a refined railway shooter in BioShock Infinite. So let’s take a look at where Irrational has been as we look forward to where they are going.

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PixlBit's 2013 Sneak Preview: The Heavy Hitters

We take a look at three of the biggest games heading your way this year.

2012 was kind of an amazing year for video games. We had the launch of two new pieces of hardware in the form of the PS Vita and the Wii U. We had amazing games that seemingly came out of nowhere such as XCOM: Enemy Territory, Dishonored, and Far Cry 3. We also saw growth in the digital download realm, with games like Journey and The Walking Dead in the running for many game of the year lists. With all of that said, 2013 is poised to be one of the biggest years in video game history. As the resident previews guy for PixlBit, I wanted to highlight a few of the more notable games in the pipeline for the coming year. So let's kick things off right with a few of the heavy hitters this year.

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Two BioShock Infinite Collector's Editions Announced

Remember that cheaply made Big Daddy figure? Ken Levine is gonna do right by you this time.

There are some rabid game collectors out there, and Ken Levine and his team over at Irrational Games are banking on that fact with two impressive special editions of BioShock Infinite. The Premium Edition comes with a staggering amount of swag, while the pricier Ultimate Songbird Edition includes a large and very detailed statue. If your inner Gollum is starting to mutter “precious” read on for all the juicy collector details.

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PlayStation 3 Version of BioShock Infinite to Include the Original

Two awesome games for the price of one.

Sony has announced that PlayStation 3 copies of BioShock Infinite will include a copy of the first BioShock for free. Rather than a download code in the box, the game will be included directly on the Blu-Ray disc. In addition to the original game, BioShock Infinite will also come with Move support, exclusively for the PlayStation 3 version of the game.

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BioShock Infinite to Include Special Mode for Classic Difficulty

Fans of 90s shooters should be pleased.

Take-Two’s Ken Levine revealed today that they’ll be creating a special difficulty setting for their upcoming release BioShock Infinite based on the results of a survey conducted on their web site.

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UPDATE: Bioshock Infinite on PS3 Will NOT Have a Move Peripheral

A leak on the Playstation site reveals the peripheral before being taken down.

Earlier this year at E3, Irrational Games Creative Director Ken Levine announced that Bioshock Infinite would support the PlayStation Move peripheral for the PlayStation 3 version of the game. However, how it would support it has yet to be discussed. We now know that whatever it does use Move for will also use a special peripheral.

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